About autolol 2.0

May 24, 2011 at 7:06 AM
Edited May 24, 2011 at 1:06 PM

Yes I've send you an e-mail, but here is my post anyways:

(note: I'm Dutch, so my error's are dutch too.)

- How is the general speed of the application?

  •     Very fast (first impression)
  •     Shame that builds & model viewer needs to load a bit, maybe an option to disable model viewer? (if not used).
  •     The speed of the startup is cancelled by autorun (if applied)


   
- Do all features work as expected? If not, please explain what you expected and what it did instead.
    Settings:

  •         After putting in the password, The input dissapears (does not shows anything at all) (after saving by the way).
  •         Minimize to tray doesn't work.


       
    Builds:

  •         Select a build, change tab , then back, shows previous selected build... shouldn't it be overview?
  •         Import: when I import an build from mobafire, only the masteries will be imported..
  •         You have the option to add summoner spells, but it has no use?
  •         When written an guide, all the lines will be set after each other (only horizontal)
  •         Items has no use? just for reminding you for items?

       
    Model viewer:
        Bugs:

  •         Xin Zhao's spear ?? (all skins)
  •         Safari Caitlin's gun
  •         Annie got an stripe on her forehead (almost all skins)
  •         Gangplank got an stripe on his body (base & spooky skin)
  •         Janna's hextech skin has no face?
  •         Katarina's Red card skin has white stripes?
  •         Mordekaiser Lord skin mace
  •         Poppy's Battle Regalia's shield
  •         Tristana's Firefighter's weapon
  •         Tryndamere Highland skin looks odd...


        Missing :

  •         Nidalee cougar
  •         Anivia egg
  •         Heimerdinger's turret's
  •         Kog'Maw's death skin
  •         Rammus spinning
  •         Teemo's mushroom's
  •         Udyr's Primal skins (other forms)

                   (don't know if these are present:)

  •         Renekton's ultimate (form)
  •         Malphite's crumbled skins


       
- Are there any features you think should change?

  •     Champion selector at the builds (would be nice) (like the one at the model viewer page)
  •     Explanation at the time stamps (auto chat)
  •     Disable modifier key (for numpad only)
  •     Export build (probably hard but just an idea ;) )


   
- Do you think this version is any better than the old version?

  •     YES! nice build tool, able to download build from sites :D
  •     Reading a guide when imported a build is very handy for last minute selecting. (quick read)
  •     Mastery editor & builder in the same page
  •     Model viewer is much user friendly
  •     Good to see that the people that contributed get Special thanks (& links of what they did)
  •     Autochat is much faster then before


   
- Your name (NL)
    Joost Nieuweboer

   
- Your summoner name (nickname)
    Shadow Hurricane

   
- The server you play on (EU / US)
    EU

   
- If you want us to show your name, summoner name or both
    Both!

   
- Did you get any errors? Can you reproduce them?

  •     Reverse item pictures:
    • Madred's bloodrazor (turned)
    • Deathfire Grasp (turned)
    • The brutalizer (turned)
    • void staff (blue)
  •     Update time of builds(yesterday when just edited)
  •     When going from Siren Cassiopeia to Cho'Gath (in model viewer) (offline mode) (not reproduce-able)

 


              ************** Error Report **************
        System.FormatException: De indeling van de invoertekenreeks is onjuist.
           bij System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
           bij System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
           bij System.Int32.Parse(String s)
           bij HelixToolkit.ObjReader.AddFace(String values)
           bij HelixToolkit.ObjReader.Read(Stream s)
           bij AutoLoL.Logic.Utils.ModelConverter.GetFromSkin(Skin skin)
           bij AutoLoL.Tabs.ModelTab.SkinSelectListBox_SelectionChanged(Object sender, SelectionChangedEventArgs e)
           bij System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
           bij System.Windows.Controls.ListBox.OnSelectionChanged(SelectionChangedEventArgs e)
           bij System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedItems, List`1 selectedItems)
           bij System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
           bij System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(Object item, Boolean assumeInItemsCollection)
           bij System.Windows.Controls.Primitives.Selector.OnSelectedIndexChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
           bij System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
           bij System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
           bij System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
           bij AutoLoL.Tabs.ModelTab.ChampionSelectControl_SelectionChanged(Object sender, SelectionChangedArgs e)
           bij AutoLoL.Controls.ChampionSelectControl.OnSelectionChanged(SelectionChangedArgs e)
           bij AutoLoL.Controls.ChampionSelectControl.SelectedCheckBox_Unchecked(Object sender, RoutedEventArgs e)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
           bij System.Windows.Controls.Primitives.ToggleButton.OnUnchecked(RoutedEventArgs e)
           bij System.Windows.Controls.Primitives.ToggleButton.OnIsCheckedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
           bij System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
           bij System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
           bij System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
           bij System.Windows.Controls.Primitives.ToggleButton.set_IsChecked(Nullable`1 value)
           bij AutoLoL.Controls.ChampionSelectControl.SelectedCheckBox_Checked(Object sender, RoutedEventArgs e)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
           bij System.Windows.Controls.Primitives.ToggleButton.OnChecked(RoutedEventArgs e)
           bij System.Windows.Controls.Primitives.ToggleButton.OnIsCheckedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
           bij System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
           bij System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
           bij System.Windows.DependencyObject.SetCurrentValueInternal(DependencyProperty dp, Object value)
           bij System.Windows.Controls.Primitives.ToggleButton.OnToggle()
           bij System.Windows.Controls.Primitives.ToggleButton.OnClick()
           bij System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
           bij System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
           bij System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
           bij System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
           bij System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
           bij System.Windows.Input.InputManager.ProcessStagingArea()
           bij System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
           bij System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
           bij System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
           bij System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
           bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
           bij MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)


 

  •     When Switching from Pharaoh Nasus to Dreadknight Nasus (offline mode) (not reproduce-able) 

 


   ************** Error Report **************
        System.FormatException: De indeling van de invoertekenreeks is onjuist.
           bij System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
           bij System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
           bij System.Int32.Parse(String s)
           bij HelixToolkit.ObjReader.AddFace(String values)
           bij HelixToolkit.ObjReader.Read(Stream s)
           bij AutoLoL.Logic.Utils.ModelConverter.GetFromSkin(Skin skin)
           bij AutoLoL.Tabs.ModelTab.SkinSelectListBox_SelectionChanged(Object sender, SelectionChangedEventArgs e)
           bij System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
           bij System.Windows.Controls.ListBox.OnSelectionChanged(SelectionChangedEventArgs e)
           bij System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedItems, List`1 selectedItems)
           bij System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
           bij System.Windows.Controls.Primitives.Selector.SetSelectedHelper(Object item, FrameworkElement UI, Boolean selected)
           bij System.Windows.Controls.Primitives.Selector.NotifyIsSelectedChanged(FrameworkElement container, Boolean selected, RoutedEventArgs e)
           bij System.Windows.Controls.Primitives.Selector.OnSelected(Object sender, RoutedEventArgs e)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
           bij System.Windows.Controls.ListBoxItem.OnSelected(RoutedEventArgs e)
           bij System.Windows.Controls.ListBoxItem.OnIsSelectedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
           bij System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
           bij System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
           bij System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
           bij System.Windows.DependencyObject.SetCurrentValueInternal(DependencyProperty dp, Object value)
           bij System.Windows.Controls.ListBox.NotifyListItemClicked(ListBoxItem item, MouseButton mouseButton)
           bij System.Windows.Controls.ListBoxItem.HandleMouseButtonDown(MouseButton mouseButton)
           bij System.Windows.Controls.ListBoxItem.OnMouseLeftButtonDown(MouseButtonEventArgs e)
           bij System.Windows.UIElement.OnMouseLeftButtonDownThunk(Object sender, MouseButtonEventArgs e)
           bij System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
           bij System.Windows.UIElement.OnMouseDownThunk(Object sender, MouseButtonEventArgs e)
           bij System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
           bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
           bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
           bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
           bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
           bij System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
           bij System.Windows.Input.InputManager.ProcessStagingArea()
           bij System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
           bij System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
           bij System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
           bij System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
           bij MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
           bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
           bij MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

 

 


May 25, 2011 at 12:21 PM
Edited May 25, 2011 at 12:25 PM

At the settings menu:

The autologin enable button can be changed without the edit button

 

Also the mastery clicker doesn't work anymore...

May 29, 2011 at 5:03 PM

sometimes when I build the mastery tree, some points will not go away (right-click).

Example:

3 Deadliness

1 Plentfull Bounty

1 archmage's savvy

4 Alacrity

3 Sunder

Now try to click away some of the first row (Deadliness / Cripple / Plentfull Bounty / archmage's savvy) it won't work... (there are 5 points in there)

 

And please fix the memory leak, it takes 30% of my processor....

Coordinator
May 30, 2011 at 11:11 AM
masterjoost wrote:

sometimes when I build the mastery tree, some points will not go away (right-click).

Example:

3 Deadliness

1 Plentfull Bounty

1 archmage's savvy

4 Alacrity

3 Sunder

Now try to click away some of the first row (Deadliness / Cripple / Plentfull Bounty / archmage's savvy) it won't work... (there are 5 points in there)

 

And please fix the memory leak, it takes 30% of my processor....


Good job noticing, will fix.

Jun 1, 2011 at 2:57 PM

The filter looks nice, but I have an build called: "ashe carry of ranked games", but when I type: ashe, I don't get any results...

Would be nice if at the builds tab, when you click (for example) Shaco, then create, that you get Shaco as character (and not akali as default).

Just an idea ;)